Zack Scholl


norns is an open-source "many sound instruments" made by monome. It is a specially designed Raspberry Pi-based sound computer that can be programmed with Lua, C++, and SuperCollider and designed specifically for high quality real-time sound production.

I have been contributing to the codebase of this device as well as making "scripts" that are like self-contained musical thoughts.

habitus. (2023)
habitus, a music technology workshop, is coming to Europe this summer, 2023.
Producing multichannel audio synthesis …. (2023)
A continuation of using multichannel audio, but with the norns.
My 2022 in code. (2022)
A lookback at my publicly available code from 2022.
Running norns without the shield. (2022)
Instructions for using a Raspberry Pi to run the norns sound system.
Live coding. (2021)
Using SuperCollider and norns to make coding music.
AI drummer. (2021)
Composing drum patterns using AI.
Chaotic modulation. (2021)
Make slow oscillators for CV control.
A PO-33 clone. (2021)
Creating a functional PO-33 in the norns with the grid.
Sequencing samples. (2021)
Synchronize samples with external clock and add fx.
Icarus. (2021)
A Supersaw feedback synth for norns.
Plonky. (2021)
A grid-based keyboard for norns
Granchild. (2021)
Quantized granulator synthesizer.
Mx. Samples. (2021)
Multi-layer instrument samples for norns.
A sample sequencer for norns. (2021)
Drum sequencing via the monome grid.
Modulating sample buffers on norns. (2020)
this norns script creates sequences of samples from a tape. you can load any … (2020)
Connect a norns device through the internet.
Sequencing samples on norns. (2020)
this norns script creates sequences of samples from a tape. you can load any …
Quantize time-bending effects on norns. (2020)
a quantized delay with optional time bending effects in the stereo field.